pub fn render_faces(
gizmos: Gizmos<'_, '_, VertexGizmos>,
vertices: Res<'_, MapVertices>,
face_normals: Res<'_, FaceNormals>,
face_render_color: Res<'_, FaceRenderColor>,
face_shrink: Res<'_, FaceShrink>,
q: Query<'_, '_, (&Face, &FaceId)>,
)
Expand description
Face rendering system.
This currently renders faces using a set of edges; the face isn’t fully colored.