pub fn edges_mat_handle(
materials: ResMut<'_, Assets<StandardMaterial>>,
handle: Res<'_, EdgeMatHandle>,
render_color: Res<'_, EdgeRenderColor>,
)
Expand description
Edge material handle update system.
pub fn edges_mat_handle(
materials: ResMut<'_, Assets<StandardMaterial>>,
handle: Res<'_, EdgeMatHandle>,
render_color: Res<'_, EdgeRenderColor>,
)
Edge material handle update system.