pub struct FaceMatHandle(pub Handle<StandardMaterial>);
Expand description
Rendering option as a resource.
Tuple Fields§
§0: Handle<StandardMaterial>
Trait Implementations§
impl Resource for FaceMatHandle
Auto Trait Implementations§
impl Freeze for FaceMatHandle
impl !RefUnwindSafe for FaceMatHandle
impl Send for FaceMatHandle
impl Sync for FaceMatHandle
impl Unpin for FaceMatHandle
impl !UnwindSafe for FaceMatHandle
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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