pub struct DartRenderColor(pub bool, pub Color32);
Expand description
Rendering option as a resource.
Tuple Fields§
§0: bool
§1: Color32
Trait Implementations§
Source§impl Default for DartRenderColor
impl Default for DartRenderColor
impl Resource for DartRenderColor
Auto Trait Implementations§
impl Freeze for DartRenderColor
impl RefUnwindSafe for DartRenderColor
impl Send for DartRenderColor
impl Sync for DartRenderColor
impl Unpin for DartRenderColor
impl UnwindSafe for DartRenderColor
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
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§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
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using data from the given [World
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