pub struct GrisubalArgs {
pub input: PathBuf,
pub lx: f64,
pub ly: f64,
pub clip: Option<Clip>,
}
Fields§
§input: PathBuf
Input mesh as a VTK file
lx: f64
Length of cells along the X-axis of the overlapping grid
ly: f64
Length of cells along the Y-axis of the overlapping grid
clip: Option<Clip>
If present, clip cells on one side of the captured boundary
Trait Implementations§
Source§impl Args for GrisubalArgs
impl Args for GrisubalArgs
Source§fn group_id() -> Option<Id>
fn group_id() -> Option<Id>
Report the [
ArgGroup::id
][crate::ArgGroup::id] for this set of argumentsSource§fn augment_args<'b>(__clap_app: Command) -> Command
fn augment_args<'b>(__clap_app: Command) -> Command
Source§fn augment_args_for_update<'b>(__clap_app: Command) -> Command
fn augment_args_for_update<'b>(__clap_app: Command) -> Command
Append to [
Command
] so it can instantiate self
via
[FromArgMatches::update_from_arg_matches_mut
] Read moreSource§impl FromArgMatches for GrisubalArgs
impl FromArgMatches for GrisubalArgs
Source§fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
Source§fn from_arg_matches_mut(
__clap_arg_matches: &mut ArgMatches,
) -> Result<Self, Error>
fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>
Source§fn update_from_arg_matches(
&mut self,
__clap_arg_matches: &ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches
to self
.Source§fn update_from_arg_matches_mut(
&mut self,
__clap_arg_matches: &mut ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches
to self
.Auto Trait Implementations§
impl Freeze for GrisubalArgs
impl RefUnwindSafe for GrisubalArgs
impl Send for GrisubalArgs
impl Sync for GrisubalArgs
impl Unpin for GrisubalArgs
impl UnwindSafe for GrisubalArgs
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§impl<T, U> AsBindGroupShaderType<U> for T
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[ShaderType
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Any,
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(where Trait: Downcast
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Source§impl<T> IntoEither for T
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