TUNE - Topologic UntaNgling 2D mEsher
The aim of this project is to provide an environment to implement Reinforcement Learning algorithms that aim to topologically modify a 2D mesh. More specifically, we implement the work of A. Narayanana, Y. Pan, and P.-O. Persson, which is described in "Learning topological operations on meshes with application to block decomposition of polygons" (see arxiv article and presentation).
Useful tools for developing in TUNE
In order to develop in this project, please take a look to useful software we use on the development tools page.