honeycomb_render/scene/
mod.rs1mod camera;
2mod picking;
3
4use bevy::pbr::AmbientLight;
5use bevy::prelude::*;
6use bevy_mod_picking::DefaultPickingPlugins;
8use bevy_mod_picking::selection::SelectionPluginSettings;
9
10use crate::gui::WindowVisible;
11use crate::resources::{Map, Map3};
12use crate::systems::{
13 render_dart_enabled, render_darts, render_darts_3d, render_edge_enabled, render_edges,
14 render_face_enabled, render_faces, render_vertex_enabled, render_vertices,
15};
16
17pub struct ScenePlugin;
19
20impl Plugin for ScenePlugin {
21 fn build(&self, app: &mut App) {
22 app.insert_resource(AmbientLight {
24 color: Color::NONE,
25 brightness: 0.0,
26 })
27 .add_systems(Startup, setup_scene)
28 .add_systems(
29 Update,
30 camera::update_camera.run_if(|window_visible: Res<WindowVisible>| !window_visible.0),
31 );
32
33 app.add_plugins(DefaultPickingPlugins.build())
35 .insert_resource(SelectionPluginSettings::default())
37 .add_systems(Update, picking::update_picking);
38
39 app.add_systems(Update, render_vertices.run_if(render_vertex_enabled))
41 .add_systems(Update, render_edges.run_if(render_edge_enabled))
42 .add_systems(Update, render_faces.run_if(render_face_enabled));
43 let world = app.world();
45 if world.contains_resource::<Map3<f32>>() || world.contains_resource::<Map3<f64>>() {
46 app.add_systems(Update, render_darts_3d.run_if(render_dart_enabled));
47 } else if world.contains_resource::<Map<f32>>() || world.contains_resource::<Map<f64>>() {
48 app.add_systems(Update, render_darts.run_if(render_dart_enabled));
49 }
50 }
51}
52
53pub fn setup_scene(mut commands: Commands) {
55 let camera_transform = Transform::from_xyz(0.0, 0.0, 5.0);
56
57 commands.spawn((
58 camera::PanOrbitCamera {
59 radius: camera_transform.translation.length(),
60 ..Default::default()
61 },
62 Camera3dBundle {
63 transform: camera_transform.looking_at(Vec3::ZERO, Vec3::Y),
64 ..default()
65 },
66 ));
67}