honeycomb_render::systems

Function populate_edges

Source
pub fn populate_edges(
    commands: Commands<'_, '_>,
    meshes: ResMut<'_, Assets<Mesh>>,
    materials: ResMut<'_, Assets<StandardMaterial>>,
    focused_capture: Res<'_, FocusedCapture>,
    captures: Res<'_, CaptureList>,
    edge_render_color: Res<'_, EdgeRenderColor>,
    edge_width: Res<'_, EdgeWidth>,
)
Expand description

System used to generate edge entities in the ECS.