pub fn edges_handle(
meshes: ResMut<'_, Assets<Mesh>>,
handles: Query<'_, '_, (&Handle<Mesh>, &Edge)>,
vertices: Res<'_, MapVertices>,
edge_width: Res<'_, EdgeWidth>,
)
Expand description
Edge mesh handles update system.
pub fn edges_handle(
meshes: ResMut<'_, Assets<Mesh>>,
handles: Query<'_, '_, (&Handle<Mesh>, &Edge)>,
vertices: Res<'_, MapVertices>,
edge_width: Res<'_, EdgeWidth>,
)
Edge mesh handles update system.