honeycomb_render::systems

Function edges_handle

Source
pub fn edges_handle(
    meshes: ResMut<'_, Assets<Mesh>>,
    handles: Query<'_, '_, (&Handle<Mesh>, &Edge)>,
    vertices: Res<'_, MapVertices>,
    edge_width: Res<'_, EdgeWidth>,
)
Expand description

Edge mesh handles update system.