pub fn dart_bodies_handles(
meshes: ResMut<'_, Assets<Mesh>>,
bodies: Query<'_, '_, (&Handle<Mesh>, &DartBody, &FaceId)>,
vertices: Res<'_, MapVertices>,
normals: Res<'_, FaceNormals>,
dart_shrink: Res<'_, DartShrink>,
dart_width: Res<'_, DartWidth>,
)
Expand description
Dart body mesh handles update system.