Function compute_face_skewness_3d

Source
pub fn compute_face_skewness_3d<T: CoordsFloat>(
    map: &CMap3<T>,
    fid: FaceIdType,
) -> T
Expand description

Return the skewness of a given face.

§Arguments

  • map: &CMap3<T> – Input map.
  • fid: FaceIdType – Face to compute the skewness of.

§Return

The value returned is comprised in the [0.0; 1.0] range. 0.0 corresponds to ideal (equilateral) cells while 1.0 corresponds to degenerate cells.

§Panics

This function will panic if a topological vertex has no associated coordinates.